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Money / UPDATED 2026-09-08

RE:Heads Money Guide: Flip, Budget Rolls and Check an Enchant Result

Keep a reserve for coin rolls, inspect the coin you plan to keep and read an actual enchantment result before spending again.

Start with this

Flip to build your balance, limit the next rolls to cash above your reserve, and inspect the coin you intend to use. At the library, check the current enchantment and material count before one attempt; the replacement can be worse.

Inside this guide
  1. Earn, roll and choose what to keep
  2. The calculation
  3. Worked example
  4. Use the result
  5. Choose the keeper before the library
  6. Read the starting effect and material count
  7. Wait for the reveal
  8. Check the replacement before another attempt
  9. Keep the evidence and budget boundaries clear

Earn, roll and choose what to keep

Use your device’s displayed flip control and watch the balance after the result. At the white fountain’s Coin Gacha, read the selected attempt’s cost before rolling. After the reveal, inspect the result in the coin inventory and equip the coin you intend to use; selecting an action is a separate setting.

Keep rolls within the limit below. After each attempt, decide whether the result suits the task you want to do instead of continuing because some cash remains. The beginner route shows the actual flip, paid roll, reveal and coin-equipment screens.

The calculation

Affordable attempts = floor(max(balance − reserve, 0) ÷ cost per attempt). Use a positive cost; division by zero has no finite answer.

Worked example

These are invented arithmetic inputs, not RE:Heads prices.

InputExample
Balance12,000
Reserve7,000
Cost per attempt1,000
Affordable attempts5

Use the result

Five attempts means five fit the example budget; it does not mean a desired coin will appear. Recalculate if the price or reserve changes.

Choose the keeper before the library

First inspect the coin you intend to keep and confirm its equipment state in your own inventory. Record its current enchantment before considering a replacement. If it already serves your goal, keeping the effect is a valid decision; this is not a requirement to reroll every new coin.

From the fountain area, find Library of Arcana. Enter its hanging-curtain doorway and use the interaction inside to open ENCHANT. The landmark guide shows the signed storefront.

Read the starting effect and material count

The example begins with Wealth II shown on the right of the ENCHANT panel and 1 beside the material icon. The ENCHANT button is below the list; AUTO is a separate control. Read the current effect and resource count before deciding whether to risk replacing it.

For a single attempt you intend to inspect, use ENCHANT and wait for the result sequence. The footage does not expose a pointer click, but it shows this panel followed by the native animation and a changed result with the resource spent.

ENCHANT panel shows Wealth II, one material and separate ENCHANT and AUTO controls.
Before the attempt: the current card reads Wealth II and the material counter is 1. Open full image · Image source

Wait for the reveal

The animation reveals the black card with the barred-circle symbol. Do not decide from the animation alone: read the named result on the returned panel.

Black card with a barred-circle symbol revealed in front of the library bookshelves.
The card reveal is an intermediate result; the returned panel supplies its name. Open full image · Image source

Check the replacement before another attempt

The returned panel reads None I and the material counter is 0. The player subsequently continues flipping outside the panel. This is a completed expenditure with an unwanted replacement, not evidence that enchanting always improves earnings.

Stop and inspect the result instead of automatically spending again to recover the previous effect. Compare the new label with your saved note and check available material. This recording does not reopen the coin inventory to establish a unique coin-copy identity after the result, so verify your own intended coin there before relying on its effect.

ENCHANT panel now reads None I and the material count is zero.
After the sequence: None I replaces the earlier displayed effect and the material counter is 0. Open full image · Image source

Keep the evidence and budget boundaries clear

The enchantment footage was uploaded August 30, 2026; its exact executable version is unverified. It contains edits and reset clocks, so elapsed video seconds are not a measured enchantment duration or earnings trial.

Do not add an assumed resale receipt from unwanted flipping coins to this budget. A current RE:Heads coin-recycling route has not been established here. The ordinary roll limit and the observed library result do not depend on claiming such a receipt.