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Enchanting / UPDATED 2026-09-07

RE:Heads: Compare Reported Enchantment Effects

Read the community I–III rows without assuming a current maximum.

Start with this

Choose the effect field you need; different kinds of luck should not be treated as one shared stat.

Inside this guide
  1. Community effect table
  2. Two other published rows
  3. Before assigning resources

Community effect table

Family / affected fieldIIIIII
Luck / roll luck+5%+10%+50%
Wealth / money earned+5%+25%+30%
Flash / coin flip speed+5%+10%+15%
Heads / head luck+3%+10%+25%

Two other published rows

Walk I: walk speed +2%. Heavy I: flip speed −2%, money +5%. Later rows are TBA, not zero.

Before assigning resources

BloxInformer says one enchantment per coin, with no transfer. Its undated page calls III strongest, but comments mention higher tiers. Treat these as partial reference rows, not a current cap or reroll-odds table.